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BeastGrid

BeastGrid

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Devlog

  • BeastGrid 0.3.0 — Public Web Alpha Update
    June 05, 2026 by SQrgames#alpha, #web.game, #arcade, #indie-game, #territory, #local-multiplayer, #devlog
    BeastGrid 0.3.0 — Public Web Alpha Update BeastGrid 0.3.0 is focused on making the game more ready for public web testing. This update improves presentation, first-time player clarity, power-up feed... Continue reading
  • BeastGrid 0.2.0 — Better First Experience Update
    June 02, 2026 by SQrgames#update, #indie, #devlog, #2d
    BeastGrid 0.2.0 is focused on improving the first player experience. What changed: - New loading screen - Simplified tutorial - Improved Alpha Guide - Clearer mode explanations - Recommended settings... Continue reading
  • BeastGrid 0.1.1 — Balance and HUD Update
    June 01, 2026 by SQrgames#alpha, #update, #balance, #hud, #devlog, #web-game
    # BeastGrid 0.1.1 — Balance and HUD Update BeastGrid 0.1.1 is now available. This update focuses on improving clarity, match pacing, and the first alpha experience based on early testing. ## What's... Continue reading
  • BeastGrid 0.1.0 - Web alpha is live
    June 01, 2026 by SQrgames#alpha, #devlog, #launch, #arcade, #2d
    # BeastGrid 0.1.0 — Closed Web Alpha is Live BeastGrid is now available as a closed web alpha! This is an early version of the game, focused on testing the core gameplay, controls, balance, visual c... Continue reading
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